Hello!

I am Charles Giessen, a Software Engineer focused on systems programming and computer graphics. Currently I’m a senior Computer Science student at the University of Tulsa. I enjoy getting into the nitty-gritty details, high performance software, and making code fast.

Contact info

Email: cdgiessen@gmail.com

Resume

Github

LinkedIn

Programming Projects

Vulkan Game Engine​

Designed around the new Vulkan graphics API. C++17. A testing ground for learning software techniques, game engine design, and exploring solutions for engineering problems.

Major Features:

Source

Screenshots

Example Landscape Lanscape Example

Terrain Level of Detail Terrain LOD

PBR showcase PBR

Pascal Compiler

Project for the Compiler Construction course. C++17

Compiles a Pascal dialect, not standard Pascal

The parsing method employed is Recusive Descent parsing.

Tokenizer is working; Parsing, AST generation, and LLVM integration for code gen in progress.

Source

Orange Sherbet Game Engine

Cumulative project for the Game Engine Design course. C++11 and is OpenGL 4.0 based.

Features

Source

Screenshot of exmaple scene OSGE

Charles Math Library

Written in conjunction with the Orange Sherbert Game Engine

Simple math library built for 3d graphics

Vectors 2,3,4, Matrix 3x3,4x4, & Quaternions

Written in C++

Source

USGS Survey Data FPS Viewer

Loads and lets users walk around a USGS GridFloat data file

Sample data is of Mt. Saint Helens

Uses OpenGL 3.3, GLFW, and GLEW

Written in C++11

Source

FPS cinematic

FPS overhead

Project Luna

Unity 3d based RTS style colony builder

Procedural created lunar surface in RollerCoaster Tycoon 2 style

Source

Project Luna

Project Luna

Various High Performance Computing projects

MPI, OpenMP, pthreads

Simple projects, served to learn basic API concepts and hpc programming practices.

Developed to run on the 100 node Tandy Supercomputer (no longer in operation)

Source

USGS Survey Data Visualizer

Loads and displays a USGS Survey data file

Lets the viewer orbit the camera around the file

Able to change the color and gradient based on the height

C++, fixed function OpenGL using FreeGLUT

Source

FreeGlutViewer

Icosohedral Subdivision Sphere

Automatic subdivision of icosoheron sphere

Walkable planet with heightmap and texture mapping

Written in C# & Unity3d

Source

Icosohedron

Contour Line Visualizer

Creates a contour map of a USGS GridFloat data file

Example data is of Mt. Saint Helens

Written in C++

Source

Contour Lines

Koch Snowflake

Draws a Koch Snowflake fractal

Written in C++

Source

Snowflake

PollPoll: Hackathon Project

Scrapes webdata of congresional voting for comparison

Written in Python

Source

Non-Programming Work

3d Modeling

Comfortable working in Maya 2017 and Blender 2.7.

Sewing

Train